Part 1: Persistence homology
5
Classifying wings
TDA Workshop - EBT 2024
Welcome!
1
Introduction
Part 1: Persistence homology
2
Getting started
3
3d shape classification
4
Classifying hand-written digits
5
Classifying wings
Part 2: Mapper
6
The Mapper algorithm and friends
References
Part 1: Persistence homology
5
Classifying wings
5
Classifying wings
Code
4
Classifying hand-written digits
6
The Mapper algorithm and friends
Source Code
---
engine:
julia
---
# Classifying wings
![](wings/Asilidae/Asilidae%2011.png)